Making poison is as much fun as making a cake.  People like to make poison.  If you don’t understand this you will never understand anything.

about fiddlehead;

A NOTE TO PATRONS...

FIDDLEHEAD is a small (but mighty!) apothecary shoppe specialized in the art of   bespoke brewing,   meaning that (though the storefront does keep a regular stock of potions, poisons, plants, and sundry) folks are most welcome to come in with a specific or unique problem and ask the apothecary to brew a custom potion to cure it. this can be anything from basic ailments like dizziness, hives, or tummyache to more complex or magical issues. when in doubt, ask!


MEANWHILE, IN THE LAVENDER BEDS...

having once belonged to a prodigal magus of the bajhiri line, the workshop was sold independently and repurposed into the alchemy after his deathand while the fantasy realtor must have noted some odd scraps of arcanima lingering about the books and the water taps, nothing could prepare its successors for what was in store.these days, a myriad of herbs, drawers, and potions have replaced many of the magical tools that used to line the walls, but sparks of enchantment remain. the shoppe itself is full of surprisesmany of them volatile. windows remain in impossible places, doors open to impossible realms, books crack their spines with personality, and brooms spring to life and sweep the dust away (or chase ne'er do wells of their own determination out the front exit.)admittedly, the apothecary is neither healer nor mage, and often needs help unraveling the more complex mysteries still seeded in the building's bones.

RUMORS, JOBS, & QUESTS.

  •   anyone can cast   rumor has it that the shoppe has a serious & unusual rat problem. the apothecary wants it gone, but NOT slain.

  •   supply & demand   the shoppe needs assistance with gathering herbs. gatherer types can speak to the proprietor for a levequest, of sorts.

I could never accept / life as it was, / I could never gobble / down all its poisons / but there were parts, / tenuous magic parts / open for the / asking.

about the staff;

LIO LAURIER

lio is fiddlehead's owner and premier alchemist. while he has a foul mouth and his usual manner is somewhat abrasive, he's a decent sort deep down.under the effects of a complex chimerical curse, the miqo'te bears the distinctive features of several animals—notably, rounded ears and a (oddly prehensile) slim reptilian tail.

BECKETT WALSH

what beckett lacks in advanced alchemical skill, he makes up for by being resistant or immune to most natural poisons.beckett is fiddlehead's co-owner, as well as the shoppe's poison-tester and botanist. he's also the friendliest and most charismatic person on staff, and as such handles many of the social aspects of small business ownership.

PASH BAJHIRI

a sensible and promising young twelveswood keeper with a talent for weaving enchantments, and the granddaughter of the shoppe's previous owner.pash handles fiddlehead's custom deliveries—if you've ordered something that requires careful or discreet transportation, expect to see the young witch at your door.

There were poisons so subtle, that to know their properties, one had to sicken of them.

venue guidelines;

GENERAL RULES.

fiddlehead functions as a popup venue with no plans to open regularly in the future. the house is a small, and barring an event there will usually only be 1-2 people on staff. if you want to make a private appointment, let the staff know ic or send a /tell!

21+ SFW RP-FOCUSED SPACE.
writers must be 21+ ooc to enter. note this is an apothecary, so clinical discussion of the body & its various parts & issues is allowed so long as the interaction remains appropriate to the setting & to Square Enix's TOS—basically, try to read the room & don't do anything too raunchy where the potions can see you. if something borderline-nsfw needs to be communicated for narrative or plot reasons, do so in /party or /tell please!
BE RESPECTFUL.
ic =/= ooc, no bigotry, no griefing, etc. this also extends to respect for rp topics and characters & their presentation. bullying, entitlement to shoppe space or time, and uninvited criticism of others' characters or portrayal are not allowed ooc. we will ban expeditiously for these. if you're about to do something wild ic, make sure to get consent from the parties involved first!
NO REAL GIL IS REQUIRED.
exchanges are ic-only & there are no shoppe prices for ease. just go ahead and hand over your "total" when you're ready! ic, fiddlehead generally prices reasonably based on item/ingredient value & time spent brewing. if you think your character can't pay, feel free to barter!
WEAPONS & MINIONS.
these are allowed as long as they're ic, but bear in mind the setting (there's quite a lot of glass in the shoppe.) also, lionet has a lousy attitude about small animal minions... it's not you, it's him.
BESPOKE BREWING GUIDELINES.
the staff are competent alchemists and will usually make whatever's asked for (within reason—a request for a "potion of tuck my grandma into bed" or "potion of make me a gazillionaire" for example, is outside the bounds of alchemy and would probably be a no!) that said, we leave the agency to YOU to decide to cure (or attempt to cure) a character's ailment with a potion. if you want to plot a complicated potion failing or needing to be brewed multiple times for success, we're totally open to that—reach out to the shoppe staff for discussion!

O true apothecary, / thy drugs art quick. • transactions are ic onlyno shoppe prices for ease—just hand over your "total"!

potions;

there they are.  potions.  some of them glitter with a colorful, marshy luminance & some of them are just fucking sitting there, bland and amber-darkeconomical, murky embodiments of normalcy uniformly boxed or bottled in pretty packaging. so, something for everyone, then.

STANDARD STOCK.

  •   healing potion   great for cuts and bruises—not so much for life-rending injuries

  •   ether   a common, crystal-based extraction that gives magic-users a little extra stamina

  •   hi-cordial   a sweet fermented liquid. helps you gather that one last thing you wanted to get

  •   echo drops   cures silence. not today, zodiark

CONSUMABLES.

  •   antihistamines   hay fever be gone! swallow one pill a day to reduce allergy symptoms. non-drowsy | 1mo or 3mo supply

  •   cold medicine   cold & flu recovery aid. take one capful by mouth every 4-6 hours to alleviate common symptoms | 1mo or 3mo supply

  •   potion of water breathing   one vial = one hour of underwater adventuring!

  •  potion of watchful rest   place 2-3 drops in your tea for a restful (but light-lidded & keenly vigilant) night's sleep | 8-hour duration

TINCTURES & CREAMS.

  •   sunscreen   even heroes wear it—especially if they like their skin | SPF 30+. non-greasy

  •   contraceptives   tincture. place 3-4 drops in hot tea once a month. the shoppe stocks variations for all body types | 3mo or 6mo supply

  •   assorted creams   hand creams and body lotions—simple ingredients, lightly scented with honey or oatmeal. vendor can add infusions for different effects (pain relief, etc.) | various sizes

  •   sleeping draught   a few drops in a drink or under the tongue to induce the most death-like sleep of your life (... or someone else's)

PAINTS & DYES.

  •   pigments   creatives, rejoice! it looks like the shoppe keeps a modest stock of most colors

  •   mixed paints   oil-based paints and aquarelle. colors can be custom-mixed | tube or pan

  •   hair dyes   (& bleach). comes in both natural & vibrant colors... except pink. they're always out

BESPOKE BREWS.

fiddlehead specializes in bespoke brewing. alchemy can't do everything, but it sure can do a lot!talk to the vendor about custom-brewed solutions for:
dermatological problems (rashes, clamminess, acne), muscle or joint stiffness, burn or scar relief, maternity health & wellness, mental health management (ADHD, PTSD, etc.), aethersickness, migraines, blurry vision, shortness of breath, withdrawal symptoms, infection & inflammation, plant maintenance, or whatever you need!


ooc note: agency goes to the person placing the order—we will assume that YOU want to cure (or attempt to cure) a character's specific ailment by potion, & we will usually brew whatever's asked for (if plausible/within reason)!

PICKING UP AN ORDER?

placed an order previously? now might be a great time to come and grab it from the shoppe! just give the vendor your name and let them know what items you're picking up.


ooc note: for ease of continuity, your character does not have to have previously placed an order IC in order to "pick it up" while the shoppe is vending. if it makes sense for your character to have placed an apothecary order beforehand (either in-person or via moogle), come on up to the counter and ask for your items—we will have them ready (if the order is plausible/within reason)!

O true apothecary, / thy drugs art quick. • transactions are ic onlyno shoppe prices for ease—just hand over your "total"!

poisons;

 oh shit—there!  you might notice, tucked nearly out of sight (or sense), the distinctive matte-faced pallour of a  deadly phial  ... are those for sale, or what? maybe you're canny enough to know. otherwise, you might guess, they're just a part of his toolkit.

BASILISK VENOM

it isn't, really—but that's what he calls it. undiluted, it's stronger than any basilisk venom you've ever seen.ingested. dosed by drop. dissolve in a carrier (food or drink.) 1-2 drops for partial paralysis, 3-5 drops for full paralysis. 6+ drops is lethal.takes effect in minutes.
paralysis lasts 2-4 hours.
straight from the vial, the substance has corrosive properties; can be poured as a strong acidic dissolvent.dilute with water or solvent for coating weaponry.

WIZARD'S BANE

it looks like sand, and from its scent you might guess that this vial contains some part of a morbol—likely among other things. in reality, these packed spore-like pellets are powder-fine and lighter than air, colored a foul neon green tinted by the pall of the glass.contact. floaty, spore-based substance that will smear like soft ash onto everything it touches. skin contact or inhalation inflicts a potent silence.takes effect instantly
silence lasts up to 12 hours—cure with a strong dose of echo drops, BUT mind the cloud of particles and the smearing. effects can be re-afflicted immediately upon subsequent contact.
vial is thin glass, eager to be broken.

POISONING POTION

a known favorite of the corpse brigade, this vial contains an an aptly named concoction distilled from the poison of a rockskin peiste.ingested. dosed by vial—dissolve in liquid. causes profuse internal bleeding.contact. interaction with open wounds (such as a slice with a coated blade) also causes profuse internal bleeding. coat weapons undiluted (wear protective gear.)takes effect in under 10 minutes.
symptoms worsen after 6 hours.
death in 24 hours if left untreated. treatment requires antivenom.

SYLPH DUST

a night-black ichorous grease with a pixie-sweet scent. the 'dust' is in the details—flakes of gold suspended in its syrupy grime. once poured, the substance clings as an oily film to the outside of the jar. best be cautious!requires blood contact. crippling poison. webs of lightning race through the bloodstream. causes convulsions, headache, nausea, vomiting, loss of motor control, fainting, sweating, loss of vision.takes effect in under 5 minutes.
effects persist for 30 mins - 1 hour.
coat piercing traps or arrowheads, or spread on the blade of a weapon.

ANTIVENOMS & TOXINS.

did you dance with a rattler in the pale moonlight? think your roommate might be poisoning your morning smoothies? or maybe you just need a little leverage for your next job...a leather-bound case tucked away on a shelf contains the shop's supply of poison-fixers. this apothecary is just as good at curing people as he is at poisoning them... you just have to let him know what you're looking for.

O true apothecary, / thy drugs art quick. • transactions are ic onlyno shoppe prices for ease—just hand over your "total"!

dried & packaged herbs;

 bags of crusty plants well, boxes really, aromatic & tidily labeled, each with its own wooden scoop. take from the pile of small burlaps nearby and fill them however full you want;  a scale sits behind the counter,  ready to render judgment on your wallet.

MEDICINAL HERBS.

  •   agni grass   a grass with a particularly subtle scent. used in the treatment of digestive issues

  •   aloe   a thick, spiny-leaved cactus whose gel is used to treat severe burns

  •   cloud kelp   a northern plant with natrual antiseptic properties. can also be used to purify natural water sources

  •   revival root   the root of an ancient treant, known for its healing properties

  •   sideritis leaves   produces a bitter tea, but possesses incredible medicinal properties

  •   starfall grass   a rare plant from the near east, known for treating sleeping sickness

  •   talisman needleleaf   chew to dispel negative thoughts and induce a sense of calm

  •   assorted dried ingredients   cactuar fruit, camphor, chamomile, cinnamon sticks, cumin, dandelion (& heirloom dandelion), dianthus, dill, eucalyptus, mandrake, marjoram, peppermint, rosehips, sugar beetroot powder, etc.

MOKO GRASS.

  •   flower   quality locally-sourced pesticide-free loose moko flower. the shoppe usually has a few strands in stock. choose one for its effects: calm, energy, arousal, focus, or sleep | sold by the onze

  •   pre-roll   premium grade moko conveniently packed into a specialized rolling paper, with a filter in the end (it's a pre-packed joint. use like a cigarette) | sold as singles or packs of 3

  •   brownies   a delicious chocolatey brownie mixed through with moko. baked in-house and wrapped in crinkly brown paper | sold by the square

  •   kudzu gummies   moko distilled into a gummy form. each pack contains various shapes that denote the gummy's strength (mandragora > star > moogle > cat head) vegetarian-friendly. can be cut to pieces for a smaller dose. wildberry, watermelon or citrus | sold in packs of 12 or 24

  •   rolling papers   for those that want to roll their own smokes | comes in a booklet of 25

  •   filters   natural cone-tip filters made of sturdy (but not too sturdy) paper. pop them on the end of your home-rolled joints | comes in a box of 25

live plants;

a  pop of green  against the backdrop of sepia glass draws the eye. the organically imperfect curves of dangling leaves appear nearly out of place among the stoic lines of their neighborly artisan bottles... the fuck is a "frankie frond, " though?

FRANKIE FRONDLET

if you've ever so much as laid eyes on beckett, you know this baby fern has his name written all over it. if you haven't laid eyes on beckett... you can only imagine! a vibrant fern starter. despite everything, it's still a cutting.

MONSTERA

sometimes called the "swiss cheese plant," this is tropical greenery that grows huge, split-faced leaves. this one is baby-sized; a popular house-plant. variegated, constellation, or regular.

KEDTRAP

maybe you're a naturalist, or maybe you're a sadist (!)—or maybe you're neither, and this little guy is calling to you for some other reason. it's a well-fed flytrap plant; and honestly? it's pretty cute.

STRING OF HEARTS

a long, trailing plant with adorable heart-shaped leaves and a shallow root system. for some reason (probably, you might realize, having to do with its color) they only stock the variegated variety.

O true apothecary, / thy drugs art quick. • transactions are ic onlyno shoppe prices for ease—just hand over your "total"!

provisions;

Yeah, they're  adventuring  supplies. Obviously. caltrops have a variety of at-home uses ... anyroad. What are you, a cop?

Fertilizer

burlap sacks full of various types of alchemically-imbued fishmeal, small enough to tuck under an armpit for transport. it's comprised of grainy pellets—and yeah, it does smell a little fishy.choose between fertilizer for growth speed or plant size. The shoppe also stocks an organic powder for chemical-free pest resistance.

EMPTY PHIALS

sets of amber-glass bottles in different sizes, presumably offering some level of long-term sun protection for their contents. his are standardly shatterproof, but they also come with enchanted interiors—warded against the effects of chemically harsh substances.comes in a case!
case fits 12; can mix and match sizes.

LOCKPICKS

clearly, the proprietor knows a good lockpicking set when he sees one. these are thin but sturdy, aimed at diminishing the risk of an unfortunate break whilst fulfilling their intended function. always good to have a spare, though.they come in a simple leather sleeve, rigid enough to keep the delicate end of each instrument safe and sound.

ARROWHEADS

stone, hand-carved in grey and brown, sitting in a mixed pile in a box. the apothecary is no fletcher—so there are no pails of complete wooden arrows to be found—but if you enjoy crafting your own, these sharp little arrowheads might be for you!these, too, can be tipped with poison upon request. just be sure not to touch them afterward.

caltrops

what, you've never seen a caltrop before? a lonely lego's evil(er) twin, these ones are forged of four-spiked sturdy metal, each tipped to a wicked point. works just as well on a carriage wheel as it does on a marauding monster's feet!small or large sizes, boxed in appropriate poke-proof packaging.
he might even be willing to poison them, if you ask nicely.

dog pepper

it looks a little like aniseed, but the flavor is weak and rotten and the smell is intense.sprinkle the ground as you run to cover a scent during risky escape. scattered or thrown into the face of a hound, it will send the animal into hysterics for an hour (non-toxic).may or may not work on non-animal pursuers. probably worth a shot, though. sold in small packets.

Oil (flask)

the flask is made of undecorated clay designed to shatter on impact, but the cork in the top would allow for a tidy splash or pour as well, if that's your fancy.this certainly isn't cooking oil. highly flammable, the mix is designed for trap-setting or combat, and a single jug can cause a hell of a lot of harm.sold in pints.
tuck it in your bag for later use!

acid (vial)

"acid" is an umbrella term. the shoppe stocks different kinds—in fact, it's kind of their thing. bottles are tagged by strength and function: some are highly corrosive, intended only to dissolve obstacles. others are based in creature venom, and can be spread on weapons for various specialty purposes.ask the seller about their different uses, or thumb through the vials until you find one labeled to your liking.

O true apothecary, / thy drugs art quick. • transactions are ic onlyno shoppe prices for ease—just hand over your "total"!

rogue's tools;

POTIONS

he seems to be working out of his massive, many-pocketed bag today—at least, there's nothing arrayed, as you suspect it normally would be.the shifting of glass and the slight chromatic glow emanating from the depth of the leather carrier suggest the presence of multiple potions.ask and see if he has what you need.

LOCKPICKS

clearly, the proprietor knows a good lockpicking set when he sees one. these are thin but sturdy, aimed at diminishing the risk of an unfortunate break whilst fulfilling their intended function. always good to have a spare, though.they come in a simple leather sleeve, rigid enough to keep the delicate end of each instrument safe and sound.

FLASH POWDER

a dark, grainy residue that becomes highly volatile when it collides with the earth at the right speed. a pinch flicked at the ground produces a blinding flash and a wicked series of popping explosions, and its reaction unfurls a smoke field dense enough to cover a few seconds of clever escape.comes in a little tearable brown paper envelope. waste not, want not.

DISTRACT BOMBS

light the cotton wick and roll the spherical bomb across the ground to create an award-worthy distraction several feet away.creates a series of popping sounds, hazy lights, and ample smoke to cover flight.not potent enough to cause serious destruction or harm.

caltrops

what, you've never seen a caltrop before? a lonely lego's evil(er) twin, these ones are forged of four-spiked sturdy metal, each tipped to a wicked point. works just as well on a carriage wheel as it does on a marauding monster's feet!small or large sizes, boxed in appropriate poke-proof packaging.
he might even be willing to poison them, if you ask nicely.

THROWING KNIVES

a simple set of sharp throwing knives.they're middling quality, for a knife; balanced but not decorative, designed to be semi-disposable. the metal is thin throughout, its handle wrapped with a grip of lightweight cord.the shopkeep might coat these in poison, too, if you ask. sold in wrapped packs of 5 or 10.

GRAPPLING HOOK

a four-pronged catching metal hook attached to a generous length of tough, braided cord. give it a twirl and toss to latch onto any hookable surface. both the rope and hook are dark in color & non-reflective.strong enough to support a heavy load while climbing. your average adventurer can use this rope to zipline across chasms. your average thief can use it to climb into someone's storehouse at night.

PRY BAR

a crowbar's cousin, used to pry apart two surfaces using the force of leverage.this one is small and thin, but apparently tough as nails. includes a small loop so that it can be lashed to a pack of gear.wedge open doors, cabinets, chests—you name it! note: may cause visible damage to the property in question.

THIEVES' LANTERN

a tangerine-sized lantern made of hearty metal. inside sits a miniature, bright-burning candle.only one side of this lantern is engineered to emit light—through a round, portal-shaped opening perfect to cleanly spotlight, say... the details of a pickable lock in a dark room?replacement candles also available.

dog pepper

it looks a little like aniseed, but the flavor is weak and rotten and the smell is intense.sprinkle the ground as you run to cover a scent during risky escape. scattered or thrown into the face of a hound, it will send the animal into hysterics for an hour (non-toxic).may or may not work on non-animal pursuers. probably worth a shot, though. sold in small packets.

Oil (flask)

the flask is made of undecorated clay designed to shatter on impact, but the cork in the top would allow for a tidy splash or pour as well, if that's your fancy.this certainly isn't cooking oil. highly flammable, the mix is designed for trap-setting or combat, and a single jug can cause a hell of a lot of harm.sold in pints.
tuck it in your bag for later use!

acid (vial)

"acid" is an umbrella term. the shoppe stocks different kinds—in fact, it's kind of their thing. bottles are tagged by strength and function: some are highly corrosive, intended only to dissolve obstacles. others are based in creature venom, and can be spread on weapons for various specialty purposes.ask the seller about their different uses, or thumb through the vials until you find one labeled to your liking.

poisons;

BASILISK VENOM

it isn't, really—but that's what he calls it. undiluted, it's stronger than any basilisk venom you've ever seen.ingested. dosed by drop. dissolve in a carrier (food or drink.) 1-2 drops for partial paralysis, 3-5 drops for full paralysis. 6+ drops is lethal.takes effect in minutes.
paralysis lasts 2-4 hours.
straight from the vial, the substance has corrosive properties; can be poured as a strong acidic dissolvent.dilute with water or solvent for coating weaponry.

WIZARDSBANE

it looks like sand, and from its scent you might guess that this vial contains some part of a morbol—likely among other things. in reality, these packed spore-like pellets are powder-fine and lighter than air, colored a foul neon green tinted by the pall of the glass.contact. floaty, spore-based substance that will smear like soft ash onto everything it touches. skin contact or inhalation inflicts a potent silence.takes effect instantly
silence lasts up to 12 hours—cure with echo drops. effects can be re-afflicted immediately upon subsequent contact.
vial is thin glass, eager to be broken.

POISONING POTION

a known favorite of the corpse brigade, this vial contains an an aptly named concoction distilled from the poison of a rockskin peiste.ingested. dosed by vial—dissolve in liquid. causes profuse internal bleeding.contact. interaction with open wounds (such as a slice with a coated blade) also causes profuse internal bleeding. coat weapons undiluted (wear protective gear.)takes effect in under 10 minutes.
symptoms worsen after 6 hours.
death in 24 hours if left untreated. treatment requires antivenom.

SYLPH DUST

a night-black ichorous grease with a pixie-sweet scent. the 'dust' is in the details—flakes of gold suspended in its syrupy grime. once poured, the substance clings as an oily film to the outside of the jar. best be cautious!requires blood contact. crippling poison. webs of lightning race through the bloodstream. causes convulsions, headache, nausea, vomiting, loss of motor control, fainting, sweating, loss of vision.takes effect in under 5 minutes.
effects persist for 30 mins - 1 hour.
coat piercing traps or arrowheads, or spread on the blade of a weapon.

SPECIAL ORDERS.

maybe you're the killer with the calling card. or maybe you're an expert hunter on the trail of a mark with only one chemical weakness. either way, you might be looking for a specific set of effects that require a little bit of extra homebrew attention in the cauldron.we don't have to remind you that it's recommended to be discreet about these dealings, though.